
World Fault
Splits the ground toward the target in four connected sections, lifting one large slab from the final section.
Attack / Spell power 100 · before defense, element and mastery modifiers
Damage
3
6
8
14
- Range
- 12 blocks
- Cooldown
- 3 s
- Windup
- 0.55 s
- Max targets
- 3

